“What Big Feet You Have Grandma”

    Just finished week 1 of my grandma werewolf project. I feel a little behind since there a lot going on for this character compared to the one I did previously. But I’ll make sure to catch up next week. I plan to… Finish the primary modelling stage and get everything unwrapped before Wednesday…

Virtual Plein Air – Submissions

Facebook has a public group where people come together to share “Virtual Plein Air” paintings based off google street view, after Timothy Rodriguez’s amazing idea. I try to keep my own paintings quite loose by limiting theme to 2-3 hours MAXIMUM. Any longer, and I feel they start to get a bit precious and stiff….

The Final Major Project!

I plan to keep these last few months and projects very fast pace. Here’s a Checklist of the things to look forward to in the future… 5 NEW characters Experimental NEW Z-brush workflows Low Poly & AAA Designs Unique re-designs of popular folk tales LOTS of Personal work In-between Projects Life Drawing Returns (Possible Game…

Style Matrix Finale!

Three 3 week projects, showing various methods and stylisation skills, with a short summary for each project.

Fast & Fantasy (Week 1 : WoW Diorama)

My design is based around the Emerald Dream Realm in ‘World of Warcraft’ which represents a land of untamed nature and mysterious natural magic. I wanted to merge character art into this project by taking the Lore behind the scene even further; therefore I will create a statue duo and use the diorama as a shrine for the story of the goddess Elune and her deer friend, Malorne.

Pin-up inspired, Semi-Armored Ice Cream Man (week 3)

The project was called “Helmeted Character”… But why be all serious and make aggressive army men, when you can make a pin up inspired Ice Cream Man.

You scream, I scream, we all scream for.. Unique design’s?

Moustache’s for Movember: Week 2

Here the high poly character bust. Which I went on to re-mesh in a program called topogun which I taught myself this project. I am considering using this program to control the topology around the trousers, however I stuck to used zbrush’s topology tools for that task so far. After re-topology, I took my low…

The History of Pin-up Art: Week 1 (Helmeted Character)

This project I want try out some innovative theme subversions. Looking directly at 1970’s and 1940’s fashion. Especially focusing on the “pin-up” art style, wich often only represents women in an idealised playful style to mass produce posters which were intended promote various products in pre-war pop culture.